The games
Toddler dinosaur games in Dinolets
Ten short, gentle games and an egg to hatch. Everything is spoken, every answer is a picture, and there's no way to lose.

Hatching eggs
An egg sits in the nest.
Dino Book
A big picture card for every dinosaur your child has hatched.
Feed
A hungry dino, a menu of food and a belly that fills up with every bite.
Egg count
Eggs, a nest and a voice that counts along.
Colours
Eight pots of paint and a dino waiting to be coloured in.
Shadows
Every dino has a shadow.
Dig
There's something under the sand.
Big & small
Tap a dino and it grows.
Dance
Curtains up.
Peekaboo
Something is rustling behind the bush.
Bath time
The dinos have been playing in the mud.
Three levels, set by play
Every game except Bath time has three levels. Each game keeps its own, so your child can be ready for the hard questions in Peekaboo and still be finding their feet in Egg count.
A game moves up when your child keeps getting the harder questions right on the first try, across at least two play sessions. It steps back down if things get too hard. Age never comes into it. The parent's guide explains the details, including how to set the level yourself.
The same rules in every game
- Nothing to read. The voice gives every instruction and every answer is a picture.
- No way to lose. A wrong tap gets "Let's try again!" and a glow on the right answer.
- Help when they go quiet. The question repeats after about 4 seconds, a hint comes at about 8, and at about 12 the game answers for them and moves on.
- Big targets. Everything your child taps is large, made for small fingers that aren't precise yet.
- Nothing needs a swipe or a pinch. Almost everything is a tap.
